Tag: pooling
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Shooter Tutorial – blood splatters on walls and surfaces

The tutorial on creating blood splatter decals with pooling and custom stencils is now ready!
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Shooter Tutorial – Damage System & Pooling

After verifying that our weapon mechanics are working correctly using the Debug System, it’s time to implement the Damage System with support for Projectiles, Traces, and a Pooling System. Let’s finally deal some damage!